Skip to content

Markers

A marker is a small graphic that a path draws at its nodes — an arrowhead at the end, dots at every node, a decoration at the start. Markers are defined once and referenced by any number of paths, so a diagram with fifty arrows stores one arrowhead.

A curved path with dot markers at its interior nodes and an arrowhead at the end, beside the Start / Mid / End marker slots in the Properties panel

Three positions, each with its own marker (or the same one for all):

PositionWhere it appears
Start Markerat the first node
Mid Markerat every node in between — add nodes and you get more
End Markerat the last node

Markers follow the path direction; if an arrow points the wrong way, use Path › Reverse Path.

  1. Draw the marker shape (an arrowhead, a dot, …) and select it.
  2. Choose Object › Make Marker, or click Make Marker in the toolbar.

The shape leaves the canvas and appears in the Markers section of the Objects panel, labelled Unused until a path uses it.

  1. Select a path. (Markers only work on paths — convert shapes first with Path › Object to Path.)
  2. In the Properties panel, open the Start / Mid / End Marker dropdowns and pick a marker — one of yours, or Add from Library for the built-in set.

If the dropdowns are missing, switch on the Marker section in the sections bar.

Double-click the marker’s thumbnail in the Markers section to enter Marker View, edit it like any artwork, then click the … row at the top of the Object Tree to return. Every path using the marker updates.

To make a variation, select the marker in the Markers section and copy / paste it — the copy appears as a new, unused marker.

Click the bin icon next to an Unused marker in the Markers section. A marker still used by a path cannot be deleted until it is removed from that path (set the dropdown back to none).

Markers are native SVG (<marker> + marker-start / mid / end) and are kept in SVG and JSON output. Lottie has no markers — see SVG ↔ Lottie support.