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Effects

An effect is something attached to an object that changes how it is drawn without changing what it is: a rectangle stays a rectangle while a repeater makes twelve of it, a path stays a path while a trim stroke draws it on. Effects live in the Properties panel next to the object’s own properties, most of them animate, and they are what the Pixodesk player and the file format understand as effects. This page is the catalogue; each row links to the full how-to.

A star with Trim Stroke and the Repeater applied: three copies on the canvas, each outline drawn only part-way round, with both effect sections open in the Properties panel

EffectWhat it doesWhere you set itAnimatesIn Lottie
Shape presetkeeps a star / polygon / spiral parametricShape section
Repeatermany synchronised copies in a line or circleRepeater section · Repeater tool
Clonea linked copy of another objectEdit › Clone
Mask effectone object controls another’s visibility, both stay editableObject › Add Mask Effect
Clip patha hard-edged cut-out by another object’s outlineObject › Make Clip Path
Trim strokeshows only part of the stroke — draw-on / eraseStroke section
Motion paththe object travels along a pathMove Element Along Path
Text on pathtext follows a curveText Path sectionpartly
Glyph textletters embedded as outlinesFont section › Use Glyphs
Gradientsfills and strokes that blend coloursColors section
Filtersshadows, blur, colour adjustmentsFilter sectionpartly
Instance timinga symbol instance or clone plays its source later, faster, croppedAnimation section of the instance

In Lottie is the export side; the exact matrix is in SVG ↔ Lottie support. All effects are kept in JSON and SVG + JS output; the CSS-only SVG flavour keeps the static result of every effect and animates a subset — the preview warns you.

A star, polygon or spiral drawn with the Shape tool keeps its recipe — Points Count and its radii — so you can change the number of points later instead of editing nodes, and keyframe them (a five-point star growing an extra point, a spiral winding up). Converting the shape to a path (Path › Object to Path) bakes the preset. → Shape presets

Turns a group into N copies laid out by Translation, Rotation and Scale steps around an Origin. Edit the group’s content and every copy follows; animate the count or the steps for unfolding fans, ticking clocks, growing grids. → Repeater

A <use> reference to another object — the object drawn again elsewhere, at almost no cost, and always identical to its source. Clones have their own transform and can lock to or ignore the source’s position. → Clones

The lower of two objects defines where the upper one is visible. Unlike a classic mask, the masking object stays a normal, visible, animatable object, and the link is a reference you can remove without changing either. → Mask effect

The top object’s outline becomes a hard-edged window for the object below; the clipping shape leaves the canvas. Animated single-path clips keep their animation. → Clip path

Start, End and Offset (in % of the path length) decide which part of a stroke is drawn. Keyframe End 0 → 100 % and the line draws itself; animate Offset for a travelling dash; Trim All as One treats a dashed stroke as one line. → Trim stroke · Draw-on technique

Attaches an object to a path so its Position becomes a distance along that path. Keyframe the position and the object travels; the route stays editable. → Move along path · Technique

Lays a single line of text along a path, with Offset to slide it, Overflow clip / extend, and the browser’s text-path layout controls. → Text along path

Embeds the letters actually used as vector outlines, so the file needs no font on the viewer’s machine and text can be converted to shapes. The outlines are listed under Used Glyphs in the Objects panel. → Text › Use Glyphs

Linear and radial gradients for fills and strokes, with animatable stops (colour, position, alpha) and geometry (start / end, centre, radius, focal point). → Linear and radial gradients

SVG filter chains — drop shadow, blur, glow, colour adjustments, distortions — shared between objects, with animatable numeric settings. → Filters

A symbol instance or clone can Start its source’s animation later, Stretch its speed, and Crop Time to its own range — one animated source, many differently timed copies. → Symbols › Instance properties · Technique