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Introduction

What the editor is and how it is organised, the workspace, and how SVG features map to Lottie. Read this once; then head to Quick Start. Which file to save is explained in Save, File Format.

Pixodesk SVG Animator is a vector drawing and animation editor. You draw shapes, text and paths on a canvas, animate them with keyframes on a timeline, and save the result as a file that plays on any web page — as an SVG, as a JSON animation for the Pixodesk player, or as a Lottie animation.

Pixodesk SVG Animator is also part of Pixodesk Animator Studio, the edition that bundles it with Pixodesk 2D Animator (Lottie). Everything in these docs applies to both; where the Studio edition adds something, the page says so.

The workspace: 1 menu bar, 2 toolbar, 3 tools panel, 4 canvas, 5 objects panel, 6 properties panel, 7 timeline

The menu bar at the very top gives access to every command, organised into File, Edit, View, Object, Path, Tool, Window and Help. Most commands also have a keyboard shortcut.

The horizontal bar directly below the menu bar. Its left side is context-sensitive — it shows the options and actions of the active tool (fill and stroke for a drawing tool, group / align / arrange for the Selection tool). Its right side is always the same: Undo / Redo, Snap, the Canvas, Zoom and Layout dropdowns, the theme switch, Preview and Export.

Reference: Toolbar.

The vertical strip of tool buttons on the left. Click a tool or press its key to activate it. The active tool decides what the Toolbar shows, what the Properties panel shows, and how the mouse behaves on the canvas.

Reference: Drawing tools.

The central working area where you draw, edit and preview. It shows your document at the current zoom level; rulers along the top and left edges help with placement, and an optional grid and canvas outline help with alignment. Objects outside the canvas boundary are still part of the document — hide them with Clip Canvas Content. Canvas size and aspect ratio are document properties; the Page tool changes the size interactively.

References: Canvas display options, Change canvas size, Snap, Pan, Zoom.

The panel on the far left. It shows everything the document contains, in collapsible sections that you can resize by dragging their top edge:

  • Object Tree — the full element hierarchy: select, rename, reorder, show, hide and lock layers.
  • Symbols, Markers, Patterns, Filters — the reusable definitions stored in the document.
  • Used Colors — every colour currently in use.

References: Object Tree, Symbols, Markers, Patterns, Filters, Used Colors.

The panel on the right shows the editable properties of the selected object — or the document properties when nothing (or the <svg/> root) is selected. It is divided into collapsible sections: Color, Fill, Stroke, Transform, Appearance, Filter, Shape, and more depending on the object. The narrow sections bar on the far right edge toggles each section on or off.

References: Properties panel, Document properties.

The panel along the bottom is where animation happens. From left to right: the layer list with each animated property, the keyframe editor with the time ruler and keyframe markers, and the chart panel with the easing curves.

References: Timeline panel, Keyframes, Easing charts.

A floating window that plays the current document with the real player, without saving. Open it with the Preview button on the toolbar. See Preview panel.

The thin strip at the bottom shows the number of elements in the document and short status messages.

All panels can be shown, hidden or maximised. Open the Layout dropdown on the toolbar (or use the View menu):

  • Maximize Canvas (⌘ / Ctrl + F) — hides all panels to give the canvas the whole window; the same command brings them back.
  • Left Panel — the Objects panel.
  • Bottom Panel — the Timeline panel.
  • Right Panel — the Properties panel and its sections bar.
  • Show Keyframes — the keyframe editor inside the Timeline panel.
  • Show Charts — the chart panel inside the Timeline panel.

Drag the edge between two panels to resize them. The four layout buttons in the top bar switch between preset layouts.

The theme switch on the toolbar’s right side toggles between the dark theme (default) and the light theme. Screenshots in these docs use the dark theme.

Cross-reference of feature support when exporting between SVG and Lottie inside Pixodesk SVG Studio.

FeatureLottieSVGComments
Document
<svg>
viewBox
preserveAspectRatio
<g> (group)
<defs>
<symbol>
<use>
<switch>
<view>
<a> (hyperlink)
<title>
<desc>
<metadata>
Shapes
<rect>
Rounded <rect>
<circle>
<ellipse>
<line>
<polyline>
<polygon>
<path>
Path Data
MoveTo (M, m)
LineTo (L, l)
Horizontal LineTo (H, h)
Vertical LineTo (V, v)
Cubic Bezier (C, c)
Smooth Cubic Bezier (S, s)
Quadratic Bezier (Q, q)
Smooth Quadratic Bezier (T, t)
Elliptical Arc (A, a)
ClosePath (Z, z)
Embedded Content
<image>
<foreignObject>
<text>
<tspan>
<textPath>
Paint Servers
<linearGradient>
<radialGradient>
<stop>
<pattern>
Named color
Hex color
rgb() / rgba()
hsl() / hsla()
currentColor
Fill
fill
fill-opacity
fill-rule (nonzero)
fill-rule (evenodd)
Stroke
stroke
stroke-width
stroke-opacity
stroke-linecap (butt)
stroke-linecap (round)
stroke-linecap (square)
stroke-linejoin (miter)
stroke-linejoin (round)
stroke-linejoin (bevel)
stroke-linejoin (miter-clip)
stroke-linejoin (arcs)
stroke-miterlimit
stroke-dasharray
stroke-dashoffset
Markers
<marker>
marker-start
marker-mid
marker-end
Clipping & Masking
<clipPath>
<mask>
clip-path
mask
mask-type (alpha)
mask-type (luminance)
Filters
<filter>
<feGaussianBlur>
<feOffset>
<feBlend>
<feComposite>
<feColorMatrix>
<feComponentTransfer>
<feFuncR> / <feFuncG> / <feFuncB> / <feFuncA>
<feFlood>
<feImage>
<feMerge>
<feMorphology>
<feTile>
<feTurbulence>
<feDisplacementMap>
<feConvolveMatrix>
<feDiffuseLighting>
<feSpecularLighting>
<feDropShadow>
<feDistantLight>
<fePointLight>
<feSpotLight>
Text
font-family
font-size
font-weight
font-style
font-variant
text-anchor
letter-spacing
word-spacing
kerning
Text on path (<textPath>)
Transforms (2D)
translate
scale
rotate
skewX
skewY
matrix
Transforms (3D, via CSS)
rotateX / rotateY / rotateZ
translate3d
scale3d
perspective
Styling & Scripting
<style>
<script>
class attribute
style attribute
Animation — SMIL Elements
<animate>
<animateTransform>
<animateMotion>
<set>
<mpath>
Animation — SMIL Attributes
attributeName
from
to
by
values
begin
end
dur
min
max
repeatCount
repeatDur
fill (freeze / remove)
restart
calcMode (linear)
calcMode (discrete)
calcMode (paced)
calcMode (spline)
keyTimes
keySplines
additive
accumulate
path (motion)
keyPoints
rotate (motion)
Animation — SMIL Triggers
Time offset (e.g. 5s)
Event trigger (element.click)
Syncbase (anim1.end+1s)
Repeat (repeat(n))
indefinite
Animation — CSS
@keyframes
animation-name
animation-duration
animation-timing-function
animation-delay
animation-iteration-count
animation-direction
animation-fill-mode
animation-play-state
transition-property
transition-duration
transition-timing-function
transition-delay
CSS Timing Functions
linear
ease
ease-in
ease-out
ease-in-out
cubic-bezier()
steps()
Animation — JavaScript
Web Animations API (element.animate())
WAAPI control (play / pause / reverse / finish)
WAAPI properties (currentTime, playbackRate)
requestAnimationFrame
Direct DOM updates
svg.pauseAnimations()
svg.unpauseAnimations()
svg.getCurrentTime()
svg.setCurrentTime()
beginEvent / endEvent / repeatEvent (SMIL DOM events)
Pixodesk SVG Studio Tools
Shape Builder
Round Corners
Repeater (Clone)
Spray
Stars and Polygons
Bezier Pen
Move Along Path
Trim Path
Auto-Animate (Pin)
Easing curves and charts
Animation Blocks
Custom TTF Fonts
Animated Vector Text
Animated Repeater (per-instance)
Animated Spray (per-particle)
Animated Patterns
Animated Markers
Stroke morphing
Dash Array animation